AI Insights · Timothy · April 2022
Top 5 Low Poly Games on Android in Central America Q1 2022
Discover the performance trends of the top 5 low poly games on the Android platform in Central America during Q1 2022, with insights on weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 low poly games on the Android platform in Central America exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each game fared:
Roblox from Roblox Corporation saw a notable decline in weekly downloads, dropping from around 336K in late December to 175K by the end of March. Despite this, the game maintained a steady weekly revenue, peaking at approximately $105K in the final week of December and stabilizing around $55K-$65K through most of the quarter. Weekly active users also saw a gradual decline from 5.8M to 5.5M.
Stick vs Craftman by XGame Global experienced a significant spike in weekly downloads early in the quarter, reaching 263K by the end of January but eventually tapering off to 52K by the end of March. Revenue was minimal, peaking at $9 in early March. Active users mirrored the download trend, peaking at 195K in late January and declining to 86K by the end of March.
Riding Extreme 3D from playducky.com showed a steady weekly download rate, fluctuating between 35K and 75K throughout the quarter. Revenue remained low, with occasional peaks at $25 in late February. The game’s active users increased steadily from 85K in late December to 167K by the end of March.
Craft Rain Fun Castle saw its weekly downloads peak at 168K in early February before declining to 29K by the end of March. Active users followed a similar trend, peaking at 218K in early February and dropping to 50K by the end of March. The game did not generate any revenue during this period.
Finally, Idle Lumber Empire from AppQuantum had a fluctuating download rate, peaking at 82K in late February. Revenue showed a declining trend, starting at around $1.9K in early January and dropping to $610 by the end of March. Active users saw a significant increase from 88K in late December to 132K in late February before declining to 108K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.